Tag: Android

Overlap2D 0.1.0 release

Overlap2D is a WYSIWYG UI, scene and level editor by UnderwaterApps, which was released as open source earlier this year. Its goal is to separate the game engine from content creation. Currently, it has a LibGDX runtime. Main features include:

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Android 5.0 silent mode missing

The long awaited Android 5.0 update for my Galaxy S5 has finally arrived in an official update. I wasn’t impressed by the battery-sucking change to put a white background on everything, but hey, I’m adaptable, I can live with that.

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Android Studio vs Eclipse folder structure

With the recent stable release of Android Studio in December, it has replaced Eclipse as the standard Android development environment. All developers are advised to migrate to it, as the ADT Eclipse plugin will not be maintained and updated, and

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Eclipse out of memory error

When using Eclipse for Android development, it can consume a lot of memory. If you’re working with multiple library projects with varying levels of target APIs and/or opening layout editors for different Android versions, sooner or later the java VM

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Custom indeterminate ProgressBar on Android

The default loading circle animation on Android is a bit choppy and grey. It’s very easy to roll your own with perfectly smooth animation and a bit of colour to match your app’s branding. In this simple example I’m not

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Duplicating Android App Eclipse project

When developing an online Android app, it is easy to put in a switch whether it should run in live/test mode. After the initial live release however, there might be a need to install both versions on a single device.

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Screen recording on Android 4.4 KitKat

While doing a demo of an Android app, I was looking for a way to easily capture the device screen. Turns out it’s not that simple. There are quite a few solutions available on the Play store, but they either

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Upgrading Eclipse 4.3 Kepler to 4.4 Luna

Eclipse 4.4 Luna was recently released along with Google’s Android ADT 23 upgrade. Just like the previous version, upgrading is fairly simple, although I ran into an error on one of my PCs that needed a manual fix. Some issues with ADT

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Android 4.3 developer options missing

Last week Three UK has finally rolled out the Android 4.3 update for Samsung Galaxy S3 phones. It was a massive 450 Mb download, and the update process completed without problems. It has been reported last year that Samsung postponed

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Using fixed screen coordinates in libGDX

There may be a time when you really have no intention to deal with OpenGL’s Y-up coordinate system. For example you might have some legacy game code you’re porting which uses screen coordinates at a fixed resolution. Wouldn’t it be

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